BlackGold is my attempt at creating a new gametype for TF2. Instead of being a CP map or KOTH map, it mixes the ideas, along with a bit of randomization. I call this mode, Turf War. The map consists of 3 points where 1 is activated at random at the start of a round. If, say red team, captures the active point, then their timer starts to go down. If blu then captures the point, red's timer pauses, the point is set to neutral, and a new point is chosen at random to fight over. This idea originated during the TF2maps 72 hour winter contest 2015. While the map I made for that was a mess, I feel that I've streamlined the idea and have made it easier to understand where to go when. I won't know for sure until I get a few tests in though. *known bugs* -hud shows points as locked when they are not sometimes. It's not consistent and none of the points are set to show this in the hud. -Points only glow blue. I hope for them to glow neutral when no one owns a point and then change depending upon the owner. I've yet to get this working and even with the Team_Train_Watcher set to any team, they will only glow blue right now. -Sometimes the Announcer will talk over herself.