- Sep 10, 2009
- 10
- 0
I get sometimes black textures afther compiling. How is that possible? What do I do wrong and is deleting and builing the brush or prob again the onl solution?
yeah I have one, but where can I upload it easily without all the registrating **** ?
Or is it model texture?
Alternatively, to resolve this issue, you can just turn the prop shadows off. A lot of props (such as the rubble and mining tracks) don't have collision meshes and as such render shadows according to the bounding box. Thus causing huge ugly shadows that cover large areas that otherwise should not be in shadow.