Black checkerboard on stock blend texture

SnowDroll

L1: Registered
Aug 24, 2016
3
0
Hey TF2Maps 8) I have a displacement using nature/blendrockgroundwall004. It looks normal in Hammer but ingame it is covered in a black checkerboard on both parts of the texture. I can't seem to find anything about this online or through the forums, any help? Thanks :>
 

iiboharz

eternally tired
aa
Nov 5, 2014
857
1,291
It's because part of the material is using a texture which doesn't exist, rockground001_bump-ssbump to be exact.

I would recommend installing the Ultimate Mapping Resource Pack as it solves this issue, among others, though this will require you to pack the fixed VMT into your map when you distribute it.
 

SnowDroll

L1: Registered
Aug 24, 2016
3
0
Oh I see. I'll probably just have to find a different texture then since I'm not sure I want to pack any custom stuff. Thanks for the help and I'll check this pack out because it seems really useful.