Black and Purple Squares

Catalyst

L1: Registered
Jul 7, 2010
3
0
The thing is I don't know how to place them correctly. Could someone do it for me and I will learn from example..
 

Catalyst

L1: Registered
Jul 7, 2010
3
0
I made one and chose a wall and skybox and it fixed my light being checkered. To fix my water what brushes do I select, same with my ground. and how do they work do I create one and select all bushes?
 

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
99% of the time you don't have to select or modify the texture of any brushes to fix cubemap issues.

All you need to do is plop an env_cubemap entity in the right place.

As a player runs around your map, the reflections they will see are generally based on whatever env_cubemap is nearest to them. At least to start out, don't go overboard with env_cubemap, you probably don't need more than one-per-room until you get towards the final release of your map.
 
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