Black and Purple Squares

Discussion in 'Mapping Questions & Discussion' started by Catalyst, Jul 7, 2010.

  1. Catalyst

    Catalyst L1: Registered

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    They are appearing in my water and on my ground, I added cubemaps but it didnt fix. Could someone fix it for me please. Thanks In Advance
     
  2. The Political Gamer

    aa The Political Gamer

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  3. Catalyst

    Catalyst L1: Registered

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    The thing is I don't know how to place them correctly. Could someone do it for me and I will learn from example..
     
  4. The Political Gamer

    aa The Political Gamer

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    Does not really matter were you place them (this is an achievement map after all) just build them like YM said and you should be fine.
     
  5. Catalyst

    Catalyst L1: Registered

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    I made one and chose a wall and skybox and it fixed my light being checkered. To fix my water what brushes do I select, same with my ground. and how do they work do I create one and select all bushes?
     
  6. Terr

    aa Terr Cranky Coder

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    99% of the time you don't have to select or modify the texture of any brushes to fix cubemap issues.

    All you need to do is plop an env_cubemap entity in the right place.

    As a player runs around your map, the reflections they will see are generally based on whatever env_cubemap is nearest to them. At least to start out, don't go overboard with env_cubemap, you probably don't need more than one-per-room until you get towards the final release of your map.
     
    Last edited: Jul 7, 2010