Sorry if this has already a response somewhere. I don't know if many remember but older revisions of pl_repository featured a flash blinding effect when the payload reached its destination. In a different context, I'm investigating whether I could use a similar effect when firing a powerful laser beam, but I'm unsure of how to do it. The flash may be different depending a team based event, and temporary. Do you think it may be done via color correction entity ? HDR tuning ? Something else ? Do you know of technical issue with such a method ?