CP Berry 72

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
My main entry for the 72hr winter 2014 contest.

Single stage A/D, around the size of a single dustbowl stage (no forward spawns).

Theme was interpreted from the prepare in prep up, men as a preparation: setup.

File redistribution on other mapping sites not permitted. (gamebanana, tfmaps etc)
 
Last edited:

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
A2
- Added a route up to the hole of the main connector between A and B- Added building onto B, reducing sightlines a little and making for a fair sentry spot
- Lowered B cliff side route to make it 'stand out more' as an individual route, added medium health to it
- Added route between A cap and B side route

- Extended some parts of the (higher/inside area of the) B cliffside to reduce sightlines
- Extruded land below metal guards in front of metal spawn exit sightline blocker, blocking sights more
- Added some props to let players up onto the abandoned train at point A
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
72hr Release version (A3 technically)
- Added two one way doors between A and B side connector (through the A building), one active at a time: Before A is capped, you can only go from B to A, after A is capped, you can only go from A to B
- Added some fencing to the side of the main connector from A to B to make it safer
- Added soundscapes
- Changed upper full health pack at B to a medium, and the medium below it to a full
- Added medium health behind the first building on the main route to B

- Made cliff deeper (i think it's a poet or something now idk)
- Adjusted A cap time from 7 seconds to 9 seconds
- Adjusted B cap time from 6 seconds to 4 seconds