A new symmetrical, "tug-of-war" payload map inspired by Icarus's pl_waste. Special thanks to Icarus for advice and for use of his tug-of-war payload entities prefab. The gametype consists of a single, neutral cart that starts in the middle, which both teams attempt to push to the opponents' base. In that way, it's analogous to linear 5-CP push maps, but with a payload cart. I'm too tired to write anything more at the moment, but look forward to seeing this map in gamedays in the near future.