Barrow

Discussion in 'Map Factory' started by Luuster, Feb 6, 2010.

  1. Luuster

    Luuster L1: Registered

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    So. This is my first map which I publish ever. Map is designet for small number of player, so its quite small. The map is placed on the no man's land for whose control RED and BLU compete. The small barrow in the middle is proven to be a strategic point which owner controls near area.

    Package includes nav. file.

    Screenshot of bot action.
    [​IMG]
     
    Last edited: Feb 6, 2010
  2. The Asylum

    aa The Asylum

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    HL2 textures.

    Icky.
     
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  3. Nutomic

    Nutomic L11: Posh Member

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    I hope you did not pack the nav file into the bsp, becasue that could crash servers.
     
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  4. propane

    propane L1: Registered

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    texture misalignment and dev textures and somewhat bad lighting are stopping this from becoming a good map
     
  5. Luuster

    Luuster L1: Registered

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    Going to replace. Trees and textures. Them are just for testing. Texturing is still wip.

    Its not into bsp, if you ment that. Its own file.
     
  6. Nutomic

    Nutomic L11: Posh Member

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    Nothing that couldnt be fixed. Though this shouldnt appear in a beta map.
     
  7. Luuster

    Luuster L1: Registered

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    Thank you. I reduced the version to alpha. I wasn't sure how incomplete map alpha mean so, if you could forgive me this time.
     
  8. jpr

    aa jpr

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    lol
     
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  9. c-106mc

    c-106mc L1: Registered

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    So I zoomed about the map and took some screenshots of things I found odd (bad odd).
    Here the door is casting a shadow, I don't like it, but I don't know what the general stance is on doors and their shadows. The light is also on the door?
    Generally the spawn felt really cramped.
    You can get trapped inside this box's counterpart, I would suggest putting a top on it.
    Sightline to the enemy spawn.
    I can jump on top of this tree as well as the fencing around entire map. I can also jump on top of the spawn roof which has a detail no one would otherwise see.
    Sadly I cannot jump up to the area around the point if I'm not a Scout, Demoman, or Soldier.
    I also felt there was far too much health and ammo around in general and that it was really open.

    I still think it's off to a decent start though. :)
     
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  10. Luuster

    Luuster L1: Registered

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    Thank you realy much. Images really helped. To the hammermobile ->