PLR Barnstorm

Discussion in 'Map Factory' started by Zee, Apr 30, 2012.

  1. Zee

    Zee L1: Registered

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    Huzza for last minute rush entries. Had this idea for awhile and remembered the contest was almost at a close. So I rushed this map. Anyway, the dynamic is it's a reverse payload race map. Hope no one else had the same idea, didn't check lol. I'm sure it's not up to par with the others who have been making one since the contest was announced, but I thought i would release anyway.

    Any feedback welcome, and I'm sure it needs it. it may be a little late, but I think this map has promise, but may be more interesting in another game mode, who knows?
     
  2. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    Reverse plr? Explain?
    If its simply plr but in reverse, it may not be dynamic enough.
     
  3. Sergis

    aa Sergis L666: ])oo]v[

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    reverse plr eh

    i made that once. first player reactions - "this is my favorite doom map". 20 minutes later - "nah, this shit sucks" :p

    the main problem was that getting the cart out of enemy base was the hardest part and last 1/3 of the push was a mere formality.
     
  4. Zee

    Zee L1: Registered

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    Basically, the cart starts in your enemy base on a slide.
    Yeah, It's a strong possibility it'll be a huge stalemate, I added some precautions, like the cart starting on a slide to push out of the base, no extremely strong sentry locations (i hope), and the cart only going into the middle. I also was going to add adjusting spawn times, and completely forgot that because i rushed it lol.

    I'm hoping the limited spawn exits will help getting to the cart, while limiting the spawn camping after the initial push... So a complete reverse of payload race :p. Of course this could fail too with teams just winning after the first push. With feedback I could add spawn exits that open after the cart moved X amount. Or forwards.

    So to avoid the whole initial push being the main play, I added a huge hill to get into the Cap. So it would be easier to stop a cap. Im mostly hoping feedback will allow me to adjust things. If it end up horrible with no way to change, I might just change it to a 5cp, I think the layout would work well for it.
     
    Last edited: Apr 30, 2012