Ball triggers door

Discussion in 'Mapping Questions & Discussion' started by Dance, Sep 2, 2009.

  1. Dance

    Dance L1: Registered

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    I need help with a problem.

    I have a ball which when it falls into a hole, I want it to open a door for one team. How would I go about this? I have a trigger brush which currently ends the game when the ball falls into the hole.

    Thanks,
    Jake
     
  2. Terr

    aa Terr Cranky Coder

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    Uhm... Set the trigger to send the "Open" command to the door, instead of to end the game?
     
  3. Owlruler

    Owlruler L12: Fabulous Member

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    we would really need a better description, like the entitys involved and the inputs/outputs before we can really help.
     
  4. Dance

    Dance L1: Registered

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    Terr, it's more of a wall then a door. I need the wall to move. Would it still work?

    Owl, the I/O for what?
     
  5. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    A func_door is just a brush anyway. It can be any size with any texture. People just parent props to it to make them look more...detailed, but you don't have to.
     
  6. Dance

    Dance L1: Registered

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    So, just make a brush tied to a func_door?