Hey guys, so i've been working on my map, cp_sandvichstorage, (you may remember it from some gamedays) for a really long time now, and almost have it finished in the new version. There's just one problem. I just can't work out forward spawns. I've posted about them here before. But when I thought I had fixed them, they fucked up when a gameday came along, with Blue spawning in them way too early! (I believe that's what happens in the current version, a6) So I redid them completely in a7, but alas, they still don't work. I don't know what i'm doing wrong! I set the spawns and spawn door to Start Disabled, then when the second point is captured i've sent outputs to enable all the spawn points, the spawn room, and disable the old spawn points. But whenever the second point is captured, the first spawns disable easily, but the new ones don't enable, and blue team just spawns in Red's spawn instead, even though those spawns are only set to spawn... Red players. I really don't know what i'm doing wrong. There's barely any tutorials for this stuff online so i'm kinda running into this blindly. If anyone wants the vmf to take a look at, they can PM me. Has anyone experienced this before??