Autospawning sprites on a texture

Discussion in 'Mapping Questions & Discussion' started by Spike, Apr 7, 2008.

  1. Spike

    Spike L10: Glamorous Member

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    I'm trying to put some grass sprites on the floor. I know there's a way to autospawn them on hammer by addint the command %detail to the .vmt. The %detail call a detail group of the detail.vbsp file. Here's the .vbsp:

    But I don't see anywhere which vtf file is called ;S
     
  2. Spike

    Spike L10: Glamorous Member

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    Ok forget about what I write before. I'm doing it with the original textures and the sprites doesn't apply on the texture. I know they have the sprites because I've read the .vmt and they have the "%detailtype" "sprite_group_name"

    please help me