I was wondering if this would work as a concept. Before I make the effort into making a map in this gamemode (which I think will be very interesting), i was questioning if it would work as a concept. I feel like it might lead to a server of just bum rushing scouts against nesting engineers. Do you think that even if the defending base lacks ammo/metal or if there are multiple goals to defend there will still be this issue? Also, would hogging the ball be an issue? A player might want to walk the ball all the way into the goal and get bodied by a sentry, then the ball will just be camped by the enemy (however, I may be able to fix that with a bit of logic). Is there any way to encourage passing between teammates? maybe make areas purposely difficult to navigate as scout, the most popular class? Also, just for the heck of it, how would you feel about medieval pass time? I feel like that has the possibility of being VERY fun, especially with how much positivity degrootkeep has been receiving. I would love to hear your responses! Have a good day!