Assignment Frenzy #5: Playtest

Discussion in 'Contests' started by Ravidge, Aug 25, 2011.

  1. Ravidge

    aa Ravidge Grand Vizier

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    Playtest time!

    This assignment was completed by 6 people. And this time the voting is going to be a little different, as you can (not) see, the poll is nowhere to be found yet. That is because there will be a small period of "playtesting" before I open voting.
    As the number of entries is pretty low, this period will just last a few days. I don't want to drag this out more than I already have!

    Voting opens: Tuesday 30th (August) (testing can continue even while the poll is open).

    [Click here to download all the AF#5 maps] 15.5mb
    [Click here to view all screenshots]

    Author Screenshot #1 Screenshot #2 Download
    Quaternion (*) Screenshot Screenshot Download
    Sergis Screenshot Screenshot Download
    Snacks Screenshot Screenshot Download
    Tech Screenshot Screenshot Download
    Terwonick (*) Screenshot Screenshot Download
    Thekieranator Screenshot Screenshot Download

    (*) = Entries do not follow the naming scheme that was required. Entries are however valid. Punishment will be revealed once poll opens.

    Here's a list of the map filenames, so people can load them easier on the servers: (they're uploaded and ready)
    arena_af5_quaternion_a2
    arena_sergis_af5
    arena_snacks_af5
    arena_tech_af5
    arena_terwonick_af5_a2
    arena_thekieranator_af5


    I will try my best to arrange for testing in the coming days. Most likely during EU evening time. Everyone (who can) is of course free to load them up and play for themselves in the meantime.

    Once the poll goes live, this post will transform back into a regular voting thread as you're used to.
     
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    Last edited: Aug 29, 2011
  2. Sergis

    aa Sergis L666: ])oo]v[

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    Assignment Frenzy #5: Vote

    good thing i asked you to reread OP of af5 thread for me and didnt submit an _a2 :D
     
  3. Bermuda Cake

    Bermuda Cake L9: Fashionable Member

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    372 objects in my map... awkward...
     
  4. purequaternion

    purequaternion L3: Member

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    I initially was over-budget without realizing it. Several of my lights were in groups, and I forgot to choose "Solids" instead of "Groups" for selections. I was able to get it back down to budget by deleting some light glow effects (made it one per light instead of multiple), used env_cubemaps more efficiently, etc.

     
  5. Prestige

    aa Prestige im not gay anymore

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    snacks finally releases something?!??!
    [​IMG]
     
    Last edited: Aug 26, 2011