CP asdcpelev a35

elevator steel

  1. Asd417

    aa Asd417 Sample Text

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    asdcpelev - elevator steel

    screenshot later
     
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  2. Asd417

    aa Asd417 Sample Text

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  3. Asd417

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    Fixed small blue exit
    Moved the entrance to staircase connecting A and D. Entrance is less visible for blue players
    Lowered the minimum light of the elevator
    Removed the catwalk from B point.
    Moved the spawn exit of Red for D in order to make B-D rotation faster
    Dropdown from A to D now closes on A capture.
    Changed the first red spawn respawnroom entity team from Any to Red
    Added a small health pack on D for red
    Added a staircase that connects blue's path better to C.
    Added a choke near blue's main D entrance

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  4. Asd417

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    a3
    Removed a staircase from C to D
    Made the room in the staircase connecting A and D smaller
    Added a glass to the dropdown door, to allow blue to look into the D site
    Added texture variation in order to make navigation easier
    Increased the elevator speed from 10 to 15
    Added doors that open after A capture

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  5. Asd417

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    Added a new spawndoor for first red spawn for better connection from A to D
    Redesigned blue's access to D and C
    Improved clipping on the elevator
    Capturing point now awards time for blue
    Added small health and Ammo for blue's access to D
    Added windows to red's first spawn
    Increased cap time for D

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    Last edited: Mar 6, 2020
  6. Asd417

    aa Asd417 Sample Text

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    Reworked blue's flow from spawn to D. (now flows better B-C-D)
    Moved red first spawn.
    Reworked Blue's spawn
    Added highground for blue in B point

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  7. Asd417

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  8. Asd417

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  9. Asd417

    aa Asd417 Sample Text

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    Fixed the elevator sound
    Added a third bridge to point on B capture
    Added another route blue can take from A-D connector
    Red's B spawn door gets locked after B capture.
    Added respawn cabinet in red's C exit
    Removed one of the red's D exits

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  10. Asd417

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    Fixed Cubemap
    Players can no longer ride the elevator down from A to B.
    Aesthetics improvements
    Blocked sightline into red's only exit to D point from the window

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  11. Asd417

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  12. Asd417

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    Where's a9? idk

    Redesigned first red spawn and B point
    No more elevator. Just points
    Changed theme
    Improved lighting
    Increased cap time for C to 20 seconds to account for elevator no longer being there to delay the C point capture.

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  13. FloofCollie

    aa FloofCollie I really suck!

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    rip elevator, many fun times were had :(
     
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  14. Asd417

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    Positive Ratings:
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  15. Asd417

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    Fixed timer being paused
    Blocked off 'the swimming pool'
    blocked off 'the cave' next to B point
    Added doors to b spawn to prevent blue players from walking into wrong direction
    Changed A-B connector into dropdown
    Added an underpath that opens when C is capped.
    Removed the dropdown from B to C
    C is now blocked off until B is capped.
    Entrance to C from red spawn is blocked after C capture.
    More idk

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  16. Asd417

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    Messages:
    1,290
    Positive Ratings:
    907
  17. Asd417

    aa Asd417 Sample Text

    Messages:
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    Positive Ratings:
    907
  18. Asd417

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    Messages:
    1,290
    Positive Ratings:
    907
  19. Asd417

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    B spawn door for red no longer stays open after B cap
    Brightened C
    Removed the staircase at D, replaced with highground option for red

    This is mostly a bugfix update. Will continue working on the layout

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  20. Asd417

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    Added stairs to A. Had to clean up a lot of brushes for this.
    Switched the D entrance for D to bigger door.
    Changed the C-D staircase to fit the big door.

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