ASCII Fortress 2 [Deleted]

Discussion in '72hr Jam Entries' started by DonutVikingChap, Feb 15, 2017.

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  1. DonutVikingChap

    DonutVikingChap L5: Dapper Member

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    Download

    This year I decided to do something a little bit special for the 72hr TF2 jam. ASCII Fortress 2 is a full-fledged online multiplayer game coded from scratch in C++14 using SFML 2.4.2, featuring ASCII console graphics (think Rogue from 1980) and real-time class-based gameplay with guns, complete with a console/command system for configuration and in-game chat!

    The current version supports the following features:
    - Online gameplay with up to 65535 players on the same server (limited to 24 by default)
    - All 9 TF2 classes with unique gameplay styles
    - A basic Capture the Flag gamemode
    - 2 included maps (one is mostly for testing purposes)
    - The ability to make custom maps

    Known issues with the current version (should be fixed relatively soon):
    - There are some issues with the sound system
    - Game balance may be a bit unpolished
    - Custom maps have to be downloaded externally

    I have recorded the entire coding process and will be uploading a timelapse video of it to YouTube sometime in the coming weeks. I will also be hosting a "main" server 24/7 for a few days so that anyone who wants to try the game has somewhere to play. To join the main server, simply press "Connect" in the join menu without changing the address. Have fun!
     
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    Last edited: Feb 15, 2017
  2. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    I've heard about this and your reasons for being late with it - looking forward to seeing it submitted.
     
  3. DonutVikingChap

    DonutVikingChap L5: Dapper Member

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