CP artpass_swordz

Discussion in 'Map Factory' started by Swordz, Jul 17, 2010.

  1. Swordz

    Swordz L5: Dapper Member

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    First i'm texturing everything, and will post pics of the process, then i'm going to detail

    Theme: Australium Mine. There's references of the loose cannon comic, easter eggs, and an australium mine.

    Basically, it's gorge style. (the path for the control point A is made of wood, like they don't know where they are and find hints that the RED is there.

    If you're here to see if i did something cool so you can copy, GETOUTAAHERENAO!
     
    Last edited: Sep 28, 2010
  2. Lancey

    aa Lancey Currently On: ?????

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    D:

    The checkered ground is an error with that texture, not cubemaps. It has an invalid bumpmap IIRC, and shouldn't be used. The map itself is very dark and the stripe on blue base looks awful.
     
  3. Urban

    aa Urban

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    I agree with Nerdboy that the red and blue stripe on the base looks terrible. And also why would RED put a laser on a roof pointing at the cave ceiling?
     
  4. Swordz

    Swordz L5: Dapper Member

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    I've added the laser before changing it to underground.

    I know it's dark, i've just started to make the map. Should add lights soon
     
  5. Capt. Kirk

    Capt. Kirk L1: Registered

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    i think if you put a hole in the cave over the laser it would look good
     
  6. Swordz

    Swordz L5: Dapper Member

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    I think i'm surrendering. those displacements are driving me crazy and Psihomir did everything that i planned to do (and better)...
     
    Last edited: Jul 18, 2010
  7. Eyce

    Eyce L6: Sharp Member

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    Bit of a shit reason.

    In a contest where you're detailing a map with hundreds of people entering, with only a few real themes you can go with, there's bound to be somebody doing what you're doing.

    If I was in your shoes, I'd be trying to beat them, not give up. :p
     
  8. Swordz

    Swordz L5: Dapper Member

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    Btw i can't manage to do a good lighting. I did holes in the cave and put some light_spot there but the lighting looks ugly as hell.

    I think i'm going to continue the desert version.
     
    Last edited: Jul 18, 2010
  9. Flame

    aa Flame

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    who cares if it looks like you copied him if you make a final version better than him

    init2winit
     
  10. Efhan

    Efhan L2: Junior Member

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    You have a different version of the underground theme, so don't give up. It's only the beginning, anyway.
     
  11. Swordz

    Swordz L5: Dapper Member

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    Thanks for the comments, but i'm going to continue my desert version (it looks better in my opinion), since i can't do lighting in the underground version.

    going to change the screenshots soon.
     
  12. psihomir

    psihomir L4: Comfortable Member

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    This. I tried to discourage him from stopping in another thread too. Just look at how many people are doing a village/alpine theme yet they're not worried there are others.

    Plus I can see even from your early version that it's going to be different - for example you seem to be planning to have C in a cave while mine was going to be in a techy setting, etc. As for the lighting, stick a brush with the skybox texture on top of the hole and put a light_environment somewhere in the map as usual. I added a spotlight for a better effect too (so that it shines a bright spot on the ground), plus a glow so that it's not very clear what's out there.
     
    • Thanks Thanks x 1
  13. Efhan

    Efhan L2: Junior Member

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    I say as Navi: "Listen!"

    Don't surrender, we need you, we need Swordz!
     
  14. Swordz

    Swordz L5: Dapper Member

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    Updated the screenshots. I have saved both versions, i think i will stick to this until i discover how to make a good lighting in the cave hehe.
     
  15. Efhan

    Efhan L2: Junior Member

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    I liked the sign.
    Yo could make it progress into a cave, you know?
     
  16. Swordz

    Swordz L5: Dapper Member

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    This would be original, i like it.

    I was planning in making a mountain in the skybox that would be the Australium mine, but maybe the red base can be it?

    Also, the control points says: "#Cave_A", "Cave_B" "#Cave_C"

    I think valve was planning in making an underground map.
     
    Last edited: Jul 18, 2010
  17. Efhan

    Efhan L2: Junior Member

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    Yes! I won't have to change my list, and you will get a cool theme. Congratz.
     
  18. Swordz

    Swordz L5: Dapper Member

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    Warning: UGLIEST DISPLACEMENTS EVER AHEAD

    I think this is going to affect gameplay...

    [​IMG]
     
  19. Efhan

    Efhan L2: Junior Member

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    You mean like, everytime someone goes in there he has to pause for 10 seconds?
    (Why? Use your imagination.)
     
  20. Swordz

    Swordz L5: Dapper Member

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    i mean if someone goes into the player clip thing, he can't just jump back like you could do before, but i know what you're trying to say haha