CP Artpass_Makar (Detattol)

Discussion in 'Map Factory' started by Detattol, Jul 25, 2010.

  1. Detattol

    Detattol L1: Registered

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    Okay, so, Here's My map so far, I kinda like how it's coming, don't you? Although any feedback would be great!

    New pictures are posted on major updates, and Noting is santified! Let there be LIGHT!

    Demokitty out!
     
    Last edited: Jul 27, 2010
  2. Detattol

    Detattol L1: Registered

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    BLU has been remodeled!

    Hey Everyone, I've noticed no one has given feedback:cursing: ...ah well. I just added some props and re-Textured BLU Spawn. Take a look see xD :

    Old one:
    [​IMG]
    New One: XD
    [​IMG]

    It's looking nicer! What does everyone think? Also I fixed the sun problem. and you may noticed a lot of different sky-boxes, looking for a nice one. :)

    And my theme......hmm, A shipping plant sound good! and they seem to be packing something a little...deadly? XD

    And please! I need some feedback, I'm going to do the surrounding area of BLU, starting with the little barn, and continuing. ;)
     
    Last edited: Jul 26, 2010
  3. Detattol

    Detattol L1: Registered

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    Update!

    Hey Everyone! New pictures!! XD

    Old:
    [​IMG]
    New:
    [​IMG]
    Old:
    [​IMG]
    New: XD
    [​IMG]

    Well. BLU side is coming together, and now a little more into the back story!

    BLU is a shipping Front company (A Front company is a company hiding Illegal acts, such as warfare, Intellegence, and anything todo with Micheal Weston, XD) Secretly Shipping out Nuclear Weapons toThe Heavy's Home Nation, Mother Russia. The RED team caught them off guard and aquired three major area within the Base. BLU must get them back!

    XD

    ...sniff, No feedback? :(
     
  4. Goombac

    Goombac L4: Comfortable Member

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    [​IMG]

    Pretty good start, although I think you're over doing the details a bit, especially with the pipes. And you should rotate the barrels a bit so that they don't look so similar.

    [​IMG]

    I like the missile sticking out of the roof next to spawn, but I think that the ones on the spawn room roof are a bit much and the wrong color, check if there are any blue skins or try requesting one. And the huge billboard looks a bit awkward coming out of such a small building. Suggest either making the spawn building bigger or billboard smaller.

    Looking forward to more!
     
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  5. Jetti

    Jetti L5: Dapper Member

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    Alright; Comments. First, all the missiles you are using have the RED skin. Skin 0. I suggest you use skin 1; the BLU skin. Second; the rooves on the builds is the texture for a wall. Change this as appropriate.
    You may also like to view this thread:
    Click
    Also, for a shipping company, I don't see much shipping equipment. You're focusing too much on the secrecy bit, and not the Facade. Check THIS thread.
    I'm liking the way this is going. So far, most other threads have NOT included Facades and or Secret acts.
    EDIT: I disagree with Goombac; so long as you have a visible 'lift' in spawn, it will work.
     
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    Last edited: Jul 27, 2010
  6. Jack Riguel

    Jack Riguel L10: Glamorous Member

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    Nice work so far, but gonna say this: your spawn is breaking TF's Design Theory. You've got a missiles jutting out of BLU spawn in plain view, which throws near all subtly out the window. I'd sugest you take a look at this well written tutorial on Base Facades.
     
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  7. Jetti

    Jetti L5: Dapper Member

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    Jack Riguel; it is obvious, if you had read the Storyline, that the missiles are out of hiding because RED captured BLU territory. However, I do agree slightly. Thats why I linked to the same Tutorial as you.
     
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  8. Sven

    Sven L1: Registered

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    It might break the mold, but if I remember correctly, Valve wanted something a little different anyway. I find it funny (the obviousness of the BLU Team's missiles).
     
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  9. Detattol

    Detattol L1: Registered

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    Thanks for input mate, First, I didn't know of the other skins, have changed then.

    Second, I kinda like the roofs, although me not having the knowledge to make textures, or even models! and no one's really helping me for models, although my friends learning texturing, the roof's getting replaced.

    And thanks for the tut. It'll help! and I'll be sure to get more shipping stuff in.

    Thanks for the input everyone, hopefully I'll get a lot more pics up today.
     
  10. Detattol

    Detattol L1: Registered

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    Also, I noticed that all of the Textures like the ones I used as a roof, are wall....I can't find any roof textures!!!

    Any thoughts?
     
  11. Jetti

    Jetti L5: Dapper Member

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    Just put in Roof as the filter. Some should come up. If not, try floor and see if any suit it. If not, stick with the walls; They look OKAY, but not really appropriate.
     
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  12. Detattol

    Detattol L1: Registered

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    Oh, and a little back story history here, I know the base looks rather strange, rockets not hiding and what not, but think of it as this, it was BLU's base, red took it, And BLU is on High-Alert! BLU Team is unleashing Hell on RED in an effort to Lower their front-line defenses (Red Team Players) to take back the base for BLU! BLU Has already unleashed many Rockets aim at RED's HQ, a few miles from this location. Being as Stubborn as RED is, They decided to acquire some of BLU's Missiles under a false identity, claiming to be Islamic Separatists, and have turned them on BLU deep within the Compound (Known to us as "C").....

    Yeah, I'm weird like that.
     
  13. Detattol

    Detattol L1: Registered

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    A Lift?

    Uhh...just noticed this, a lift? Like new textures and such, I'm a little confuzzled.

    Either way, I've added a kind of tower building attached on the back, with an overhang, to make the sign blend more, so The building looks bigger without much difference.
     
  14. Detattol

    Detattol L1: Registered

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    New Pictures!

    Hey everyone, again today another update, Don't mind the rock wall, Just testing some stuff for that GOD AWFUL brush!

    Anywho, new pics.

    [​IMG]

    and the first RED Area!!! WOO!

    [​IMG]

    The Light isn't very good in some of these, I apologize, I'll start adding a lot more artificial lights soon. xD

    it's looking better and better!:blushing:
     
  15. Detattol

    Detattol L1: Registered

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    Also, If anyone here, isn't competing, or is but doesn't mind, I really need an experienced Modeler!! I Have no idea how to make the things I wanna make, and some of them are animated so if you know someone, or are someone, please Help! xD

    Makar out!
     
  16. Goombac

    Goombac L4: Comfortable Member

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  17. Detattol

    Detattol L1: Registered

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    More Pics

    Hey Everyone, Sry I haven't gotten anything up for awhile, been busy with other stuff.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Hehe, looking better Although I have to add more props. Who says what hm?:O
     
  18. Detattol

    Detattol L1: Registered

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    That's BLU spawn BTW if you couldn't tell.
     
  19. Toast

    Toast L1: Registered

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    Why are there red skinned props in the blue spawn? Might want to change that.
    Otherwise, looking good.
     
  20. Draco18s

    Draco18s L9: Fashionable Member

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    Vents don't go through the same wall twice, never. Change that.

    You'd also never put two vents diagonally adjacent, you'd put them on the same z-plane.