Try to theme it more towards tf2, fix up texture alignment, and get rid of your weapon models. Why are there pumpkins outside a train gate, with no train tracks? Why is there a massive red overlay on a random wall, covered in arrows with a backpack floating below it? And in your second pic, what is that on the roof?
I notice in the 5th picture one of the rock textures is from hl2.
Void said:I notice you're only using prop_dynamics.
I notice you're only using prop_dynamics.
The shadows tell all, and its suggested to use prop_static on anything that won't move or change in any way. If you really want fancy shadows, you can sacrifice filesize for compiling with staticproppolys or staticproplighting.
Well, that involves deleting, like, every prop I made. But whatever, I have 2 more months, right?