arena_jikko

ARENA arena_jikko 2018-22-1

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Bunker Junker

L3: Member
Jul 28, 2017
141
Untitled 1 - Just another arena map.

Yeah I'm bad with names, sorry.

This is my first attempt at making a "planned out" map, it was going to be a koth map, but I was too lazy to try to get that running, so I decided on making it an arena map.

I'm just posting it here to get some feedback since I'm not getting any over at the workshop page, I'm looking to improve upon, so I don't mind if you say it's terrible, just tell me how to improve and we're all good.

Current problems I'm aware of:

- Needs more lighting, some areas are still very dark.

- Needs detailing, but I'll save that for the end.

- Still needs some building done to it.

- More spawn points. (For some reason I forgot to add more.)

So yeah, I look forward to your help, and please bare with me, as I'm pretty new to map making and these forums.

(Also if you have a good name for this map, then please tell me, I'm pretty sure people will not like "Untitled 1" as a map name.)
 

Bunker Junker

L3: Member
Jul 28, 2017
141
I'd recommend bothering to make it KOTH.

It was going to be a KOTH map, but since I got too lazy, well...


Maybe I'll remake it to be a KOTH map one day, but for now I'll stick with the Arena game mode.
 

Bunker Junker

L3: Member
Jul 28, 2017
141
- Added more spawn points in each teams spawn, rather than just one for each.

- Added more lighting

- Making the buildings around mid not too plain looking.

- Editing some mistakes I made.

Read the rest of this update entry...
 

Bunker Junker

L3: Member
Jul 28, 2017
141
Nothing much, just added some things to make the map look a bit more "cooler looking", while also fixing some crappy building tactics that I used in the earlier versions .

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Bunker Junker

L3: Member
Jul 28, 2017
141
Blah blah, just more small changes because I'm too lazy to make a huge update.

- More lighting
- Rearrange some things
- Building some water plant thingy on both sides.

Yeah that's about it.

Oh and yeah, I forgot to add textures because I keep forgetting things, woo!

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Bunker Junker

L3: Member
Jul 28, 2017
141
- Opened up a small area for experimental reasons

- Add some more models for detail reasons

- A bit more lighting

- Built a few more things

That's about it.

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Last edited:

Bunker Junker

L3: Member
Jul 28, 2017
141
Also note to self:

Figure out how I can get this map play tested, and update the photos.
 

Bunker Junker

L3: Member
Jul 28, 2017
141
- Added health and ammo packs, the spots may be changed in the future if they turn out to be bad spots.

- Fixed some minor crappy building tactics used in previous versions

- Added some lighting to 3/4 of the car's headlights, but sadly I'm gonna have to keep working on them, as the lighting currently on them sucks.

- Brighten up the spawn room way more, and added a few props to them.

- Removed some extra props that I forgot to remove.

- Added a pumpkin near the dead body, because why not?


That's about it.

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Bunker Junker

L3: Member
Jul 28, 2017
141
- Add some clipping that blocks bullets/projectiles to places that I believe would stop a future problem from occurring.

- Messed around with one of the buildings around mid.

- I build a little bit

- Add some more props to detail the place a bit more

- Added a bit more lighting onto some signs.


That's about it.

Read the rest of this update entry...