Areaportal Error

charrly

L1: Registered
Dec 8, 2011
27
1
Hi, I recently started a new map.
I already made the basics for this map, no complicated situations yet:

- Spawn Point;
- Geography (still in cubes/grids);
- Skip/Hints;
- Areaportals.

I sealed everything off with areaportals from the rest concerning the (Red) Spawnpoint (Small House).

However, the compiler gives always the same error:


**** leaked ****
Processing areas...Wrote C:\Program Files (x86)\Steam\SteamApps\charrly94\sourcesdk_content\tf\mapsrc\Nieuw_004_AREAPORTAL.lin
Areaportal leak ! File: C:\Program Files (x86)\Steam\SteamApps\charrly94\sourcesdk_content\tf\mapsrc\Nieuw_004_AREAPORTAL.lin
Brush 24539: areaportal brush doesn't touch two areas

Brush 24167: areaportal brush doesn't touch two areas

Brush 24039: areaportal brush doesn't touch two areas

Brush 24183: areaportal brush doesn't touch two areas

Brush 24601: areaportal brush doesn't touch two areas

Brush 24579: areaportal brush doesn't touch two areas

Brush 24175: areaportal brush doesn't touch two areas

Brush 24607: areaportal brush doesn't touch two areas

Brush 24609: areaportal brush doesn't touch two areas

Brush 24611: areaportal brush doesn't touch two areas

Brush 24613: areaportal brush doesn't touch two areas

Brush 24143: areaportal brush doesn't touch two areas


I checked everything again, doublechecked it, even triplechecked it 'till I had headache. Everything flows seamlessly together...
Even when I loaded the Pointfile, the thin red line makes no sence to me at all!

For those who are familiar with these issues, I give you the link where you can find the map (zippyshare.com)

Link:http://www26.zippyshare.com/v/24436710/file.html

I would like to thank you in advance!
 

RaVaGe

aa
Jun 23, 2010
733
1,210
Your house is in func_detail, VVIS is ignoring the func_detail, that's why your areaportal is leaking.