Area portal

Haggis

L2: Junior Member
Jan 19, 2009
86
1
I have tried using this brush in my map but when I go to compile it I see the brush I made with area portal written all over it.What do I have to do to get the brush not to show up.
 

maxtraxv2

L3: Member
Jan 23, 2009
103
3
use: tools/toolsnodraw

and if its a trigger it may be some think wasn't setup right
 

Owlruler

L12: Fabulous Member
Dec 10, 2008
964
275
You need to tie it to a func areaportal if you want to use area portals in your map. But what you've given, it is hard to tell what you actually want to do?
 

Haggis

L2: Junior Member
Jan 19, 2009
86
1
Sorry guys,im adding hint and skip brushes to my map to make it run better after compiling.I have looked at decompiled Valve maps and have seen area_portals,i have read up on them and have a little understanding of what they do but as i said before the brushes show up in my map.The area_portals in the decompiled valve maps are not tied to anything.
 

Psy

The Imp Queen
aa
Apr 9, 2008
1,706
1,491
Don't trust decompiled maps as they are NOT a true representation of the original source file.

You need to cover every face of the areaportal with tools/toolsareaportal and tie it to func_areaportal.
 

Haggis

L2: Junior Member
Jan 19, 2009
86
1
LOL no it hansn't,i get a leak message when compiling,the surrounding brushes are not func_detail and after checking them again there is no space between the brushes.Does it matter if the brush has been vertexed.This is the message i get

Areaportal leak ! File: C:\Program Files\Steam\steamapps\garbageraven\sourcesdk_content\tf\mapsrc\Kamkatcha_lab.lin
Brush 816315: areaportal brush doesn't touch two areas

Brush 816313: areaportal brush doesn't touch two areas
 
Aug 19, 2008
1,011
1,158
go to map-->load pointfile
you shouldn´t be able to draw a line from one side to another, one side of the area portal needs to be closed off from the other. only things that seal off rooms for areaportals are: world brushes, areaportals, sky-brushes