are there any maps where the ctf flag moves after being captured?

Discussion in 'Mapping Questions & Discussion' started by ExtraCheesyPie, Jan 7, 2016.

  1. ExtraCheesyPie

    ExtraCheesyPie L7: Fancy Member

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    Bingo, I saw that's possible to have the flag move after every capture, so I was thinking of a map that this could happen on. Are there any maps where this happens already?
     
  2. Hyperion

    aa Hyperion L16: Grid Member

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    Technically in that one ctf/AD map, I dont remember name and Im not sure if it is multi stage
     
  3. ExtraCheesyPie

    ExtraCheesyPie L7: Fancy Member

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    Doesn't have to be multi stage, just that the flag has to move after capping
     
  4. MoonFox

    MoonFox L10: Glamorous Member

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    EVERYONE FORGETS PREMUDA!
    oh well, nothing to rage about; Premuda is a cp style map with a CTF objective. The intel would need to be carried to the points, and as such the points would be captured. the intelligence sits on a timer for a bit, then is available at that forward objective instead of its initial spawn point. I'm not sure how exactly this works, but I know it's been done. The server I know that ran premuda, was a FUGworld server, that sadly no longer is up, and I, as a new admin, is pushing to get mixed nutz back in the line up so custom maps can thrive once more... no head wind though, sadly. I'd provide the BSP, if I could find it on my old computer's map database... best option right now is to either search cp_premuda or ct_premuda
     
  5. ExtraCheesyPie

    ExtraCheesyPie L7: Fancy Member

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    Isn't this just how tfc capture points worked?
     
  6. Egan

    aa Egan

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  7. MoonFox

    MoonFox L10: Glamorous Member

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    Oh cool, mine cart intell