Hey, being a very fresh begginer in mapping, the reason why though about making a map was bcs of one of Crash mapping tutorials found few days ago, after 2-3 days created an idea for ctf map and watched entire series of his tutorials twice aswell devlogs, commentaries, speed up mapping and other stuff about maps + while making own map watched others videos about things he did not mention. But..., being stuck, created an arena, floor and world walls (hills) are shaped but things going out of the map could be cut (map is a box with corners cut by walls that also got shaped so from inside it looks semi-naturaly insteed of deep corners), those parts of map outside of inner map are just taking space but can't cut them, using cliping tool to cut those parts reverts displacements destroying all the work, checked valve wiki about making holes in already displaced objects but it doesn't work like they described. The other problem is carving, yes, know carving shouldn't be used, learnt it hard way as it creates a huge mess... but then how to create tunnels?, wanted to make mines for BLU, but how to make those tunnels, should just place 4 blocks next to each other and shape them to look naturaly inside? Applying textures, this melts our brain, want to know how he did it here View: https://www.youtube.com/watch?v=KO5vNioKWMA at 11:19, coloring only a part insteed of entire floor... how, created cliffs with displacment tool and can't put grass on top, put rocky side, how to also put roads? they are not props like those things under health packs, they were drawn so how to do those things? Also resources, downloaded some packs... but where are more, can't find a site full of just "pack xxx download", wanted more green, hammer have nothing in it, no even trees except dead ones and not being interested in pines from resource pack provided from Crash tutorial, want leafy forest so ppl could hide in them, jump on branches, put health kits on them, aswell more plants to put as details arround. For now have only birch trees without solid branches (if won't find other birch trees then propably will need to clip some of bigger branches for each tree.. sigh). Also decompiled pl_abandoned_upward to take trees from there aswell crystals but can't, for some reason insteed of sand there is snow after decompiling, trees and crystals are big errors and that's it, don't know where author of that map got those resources, please provide some links to any sites that have easy to access props and brushes.