I'm not sure if this belongs here, and if it doesn't, sorry. I've only one map before, and it didn't turn out too well. I learned the process of map development (at least the beginning), so it was worth my time. I have an ambitious project in mind, but I want to gain more experience before I try to make it. I'm planning on making a payload map before I tackle the aforementioned ambitious concept, because sticking to symmetry was frustrating and because it will be an opportunity to learn about how the payload cart works. It's the only objective I haven't experimented with. Also I like playing on payload maps, and I have spent a lot of time playing on them, which should help when it comes to balancing the map. The only problem is, I lack inspiration for this map and I have no ideas that can make my map interesting and fun. So I wondered if any of you had any suggestions or ideas or things you'd like to see in a payload map. If you do, go ahead and request it in this thread. If it's an idea for a gameplay space or a vision of a theme for the map, go ahead and post it, so long as you don't mind me using it. All I'm looking for is ideas.