anyideas for this part of my map?

Discussion in 'Mapping Questions & Discussion' started by Night ツ, Jun 27, 2019.

  1. Night ツ

    Night ツ L1: Registered

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    anyideas.PNG
    got stuck on this part, cant think of something to break this part up. also this is a vsh/ff2 map.
     
  2. Mung

    Mung L1: Registered

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    What if there was a bit of a basement underneath the point? Kinda like koth_highpass but maybe a bit bigger, and it could have tunnels leading into it from elsewhere
     
  3. Night ツ

    Night ツ L1: Registered

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    sounds like a good idea, could cover the hale from sniper fire and have the hale be able to get somewhere without getting knocked around
     
    • Agree Agree x 1
  4. iiboharz

    aa iiboharz eternally tired

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    Your map looks very flat & open. Good height variation and competent scaling are both necessities to having a space that feels good to play in. Study existing maps in the game to see what I mean!