Any way to disable a phys_thruster when its airborne?

ficool2

L4: Comfortable Member
Oct 28, 2017
161
232
I'm not going into much detail, simply I need a phys_thruster to be disabled when its airborne. The position of it is randomized around the map, so I can't do a trigger around the entire ground.

I don't think its possible, so is there any workarounds to this?
 

ficool2

L4: Comfortable Member
Oct 28, 2017
161
232
I need it to deactivate whenever its airborne though, I need it do be done automatically

Basically I have thrusters sliding on the ground, and then they go upwards, but I need the thrusters to stop once the prop is airborne
 
Mar 23, 2013
1,013
347
hrm, well if the thrusters are on a flat surface, you could make a trigger-multiple above this spot with physics flag checked (or try a different flag), give the trigger these outputs:

OnStartTouch - !activator - Deactivate
OnEndTouch - !activator - Activate

You could also do it reversed, with the trigger only touching the ground and the activate/deactivate outputs swaped
 

ficool2

L4: Comfortable Member
Oct 28, 2017
161
232
The thing is on displacements and uneven surfaces, this won't work. I guess its not possible then