Anti-Scout Field

Discussion in 'Mapping Questions & Discussion' started by Kyv'thil'hurum, Jul 23, 2013.

  1. Kyv'thil'hurum

    Kyv'thil'hurum L1: Registered

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    I am trying to put a trigger_hurt in my map that will only damage scouts. How would I do this? I have some experience with filter_damage_type to make a godmode room (I am making a trade/fun server map, in case you couldn't tell), but I have no idea how to do this.

    Thanks in advance for any help! c:
     
  2. Seba

    aa Seba DR. BIG FUCKER, PHD

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    It is not possible, mapside, to filter by player class. You'd have to use a sourcemod plugin.
     
  3. WhyNott

    WhyNott L1: Registered

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  4. Kyv'thil'hurum

    Kyv'thil'hurum L1: Registered

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    We do have a robot mod, but I could just target the robot model with a second trigger_hurt and filter. Thanks for the help! c:
     
  5. Seba

    aa Seba DR. BIG FUCKER, PHD

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    Filter_activator_model isn't available in the TF2 version of Hammer/Source.
     
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