Another TF2 theory: What if there are different mercenaries?

Discussion in 'Team Fortress 2 Talk' started by Tuaam, Aug 27, 2015.

  1. Tuaam

    Tuaam L6: Sharp Member

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    So you have the original RED and BLU. The one you see in the comics alot. They are the original team, Hired around the mid 60's. Well, my theory goes that in the other maps / bases that are Mann Co owned, there are other teams of RED and BLU. These teams are later teams hired to cover more ground / territory easily. In this sense, the multiple "classes" you see are small amounts of clones used to fill up the gaps.


    So, let's say you have 2fort. 2fort can have 24 players or 32 players. If more players are needed, then Mann Co can clone what is of the teams stationed at 2fort. They can also ship mercenaries from other stations for backup, but that takes a while to do. So, that solves the multiple classes idea going on.

    In the other Bases, BLU, or RED has to control the facility in order to be housed at it. Let's say you have Dustbowl. Dustbowl is housed by Red, but BLU wants to Invade, so, in order for BLU to do so, they must capture all of the points. When this happens, then RED loses the base, and has to flee. At this point, they are no longer accepted by respawn so they have to find a base that is Empty. In the process of finding a base, they have to cross terrain, or use a train to get to the next base. If they die in this process, then they are permanently lost, and cannot be recovered. So, Mann Co has to hire new mercenaries.

    So, in a sense, every class / mercenary you encounter is a different person, but they are grouped into categories based on their skills. So if one mercenary is skilled in Hacking / Stealth, then that person is going to be put into a spy category. If one is skilled at building / repairing machines / appliances, then they are going to be put in the Engineer category. The original mercs, are the elite set of people that act as a sort of leader for all others. They have respawn access to any facilities.

    What do you guys think?
     
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  2. KubeKing

    aa KubeKing Back home in Jupiter, things are getting harder

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    I think that you're overthinking things, don't ya think?
     
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  3. Tuaam

    Tuaam L6: Sharp Member

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    I have too much time on my hands I guess.


    School needs to start or else.
     
  4. KubeKing

    aa KubeKing Back home in Jupiter, things are getting harder

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    I do like the idea of cloning, though. It would explain the 4-5 Snipers on many teams- factory overstock!
     
  5. Muddy

    Server Staff Muddy Muddy

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    I linked this in chat but I'll put it here too: The Respawn Hypothesis. My personal favourite in-universe explanation for respawns and character duplicates.
     
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  6. Tuaam

    Tuaam L6: Sharp Member

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    I wonder what happens when Mann Co runs out of business and all of a sudden you have some 1 million snipers working at McDonalds.
     
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  7. Moonrat

    aa Moonrat The end of an era

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    Bubbubububu bullet in your mouth
     
  8. Tuaam

    Tuaam L6: Sharp Member

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    I imagine somebody mistook a HiC for Jarate. Shrudders
     
  9. radarhead

    aa radarhead Hands out ratings like cheap cigars

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  10. Tuaam

    Tuaam L6: Sharp Member

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    There's a similar theory. Basically the original 9 mercs of red and blu are cloned. Essentially, the mercs are in a stasis for god know how long, and TF2 is essentially fought by clones. Most of them know that they're clones, some have genetic imprinting copied onto them. When they die, Mann co clones a body for that dead personality / soul, and they are essentially reborn. The story of the comics are really the story of a bunch of clones. So, Millions of clones are dying in this useless war, while the 9 mercs are sleeping, giving Mann co their genetic information.