Alright, here we go again with more compiling issues. There seems to be an issue with my maps being partly broken for people. The thing is, whenever I test my maps, everything is fine, all the content is there, the lighting looks fine. But when others playtest it, lighting appears broken, it causes crashes and custom assets aren't there. This has happened with my maps koth_cloaked and a few sfm/gmod maps I've made, but others suffer no such problems. How is this even possible, and how do I fix it? I never even see any errors in the compile log or alt+p.