Announcing: Pacific Pack Gameday - Sunday March 23

LeSwordfish

semi-trained quasi-professional
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Aug 8, 2010
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Pacific Pack Gameday

The Pacific Pack is still going strong, and we're here to show you just how strong with a gameday and round-up of pacific maps, including Tethys, Schwa, Perilous, Stallone, and that arena map Egan's making. But the pacific pack is a collaborative thing, so we're opening it for everyone else, too!

If you wish to enter your map for this playtest, it should be undergoing development for the Pacific Pack. Feel free to enter maps that you haven't decided on how you're detailing them (including contest maps)- we just reserve the right to prioritise maps that are already aimed at pack consideration.

Where:
TF2Maps.net Official Server: 70.42.74.31:27015
Gameday Host: LeSwordfish


When:
Event will begin at:
Pacific (PDT) : 2:00 PM
Mountain (MDT) : 3:00 PM
Central (CDT) : 4:00 PM
Eastern (EDT) : 5:00 PM
UK : 10:00 PM
Central Europe: 11:00 PM
Aus Western (AWST) : 5:00 AM
Aus Central (ACST) : 6:30 AM
Aus Eastern (AEST) : 7:00 AM
Click here for other Timezones

Map List:
Time Played | Map Name | Author | Download | Thread

30|cp_example_a1|Author| TF2maps (.bz2) | Thread

Rules for Map Submitters:
The map must be playable. This means fully functional objective system, proper spawns, not fullbright, etc.
__The purpose of this testing is to help authors refine their designs, not catch newbie bugs.
Filename must be versioned. (ctf_example_a1.bsp, not ctf_example.bsp)
__Do not rename a bsp after compile. The vmf must be renamed before compile.
Filename must be all lowercase. (ctf_example_a1.bsp, not CTF_Example_A1.bsp)
__Our Linux servers don't work with uppercase names.
Map must be in development, finished maps do not require testing.
Map may not use a point_servercommand to alter any variables.
Map must be designed for standard play.

__This means no melee, class restricted, too small for 24 players, or otherwise gimmicky maps. However, Medieval maps will be allowed under decision of gameday host.
You may NOT reserve a submission without a download.
• If an author has more than one map they want tested, they must be submitted to separate days.
Non-compliance with rules will result in rejection of the submission.


Submission Format:
• Exact Map Filename (ctf_example_a4)
• TF2Maps.net file ID number, OR url to offsite download.
__BZ2 compressed files are greatly appreciated to save time for the host.
__May not be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
• TF2Maps.net discussion thread number.
__The scheduling system uses this number, I need it, not the post number.
If your submission is a single stage out of a multi-stage map, please mention this. (orphaned stage)
If you are a donator with upload abilities, please say if you have already uploaded the map.

Testing options:
A time extension may be requested for mature non-arena maps in need of fine tuning (this includes orphaned stages).
A specific time slot: Available time & your time zone.
__Only use if you aren't available for the whole testing period and wish to attend your map.
Would you like the SourceTV demo of the test?
__These are automatically recorded at all times so there's no need to ask any more :thumbup:.


Information
• First come first serve, until the 3 hour period is filled.
• However, we reserve the right to prioritise maps being developed for the pack over maps that *might* go in the pack.
• The Event will run for three hours: Maps will be divided up equally across this time.
• You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links), easier for me, and less clutter on the site. (picture)
 
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Bakscratch

Finisher of Maps
aa
Oct 29, 2010
714
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