animated class models

Doktor

L1: Registered
Jan 9, 2010
18
1
I have a few questions for my map.

What I want to do is to have the model of the soldier doing a custom taunt in my map.

(like the eastereggs in pl_thundermountain for example)

is it somehow possible to do this? and would it be easy to implement the custom animation of the taunt to the map?
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
Place a prop_dynamic with the Soldier model, then set its animations to whatever you want it to be. See thundermountain for more detail.
 

evanonline

L420: High Member
Mar 15, 2009
485
273
I think if you're using a custom animation, you have to be sure that you use Pakrat/PackBSP/whatever to add any files associated with the animation to the map itself, so other players can see the animation. Otherwise, best case scenario is that everyone else but you will see him doing the Civilian pose. Other than that it'd work just like how it does in Thunder Mountain.