ambient_generic isn't playing everywhere

Discussion in 'Mapping Questions & Discussion' started by F4NGS, Aug 11, 2019.

  1. F4NGS

    F4NGS L2: Junior Member

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    I am having an issue with getting ambient_generic to play everywhere in the map. I selected the flag play everywhere under the flags tab but still the sound can only be heard near the entity.

    logic_relay triggers the ambient_generic to PlaySound

    I must be missing a step somewhere. How can I fix this ?
     
  2. XEnderFaceX

    aa XEnderFaceX

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    can you post a Picture of the Entity Window? (where you can adjust the settings)
     
  3. F4NGS

    F4NGS L2: Junior Member

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    sure

    ambient_generic.png ambient_generic_2.png ambient_generic_3.png
     
  4. Panckakebro

    Panckakebro L5: Dapper Member

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    Try using a playVO input on the tf_gamerules, instead of a playsound input on an ambient_generic.
     
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  5. XEnderFaceX

    aa XEnderFaceX

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    Try Enabling Flags: Play everywhere and Start Silent, and uncheck Is Not Looped
     
  6. F4NGS

    F4NGS L2: Junior Member

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    Thank you! It works now.
     
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