- Apr 22, 2009
- 144
- 18
Allright, I've been messing with this fershlugner *&(#$@ for an hour now, and can't get anything working.
My goal is a simple, simple, sound- just the announcer voice saying, inside a spawn the red spawn room, "Defend the Flag!" and vice versa in blue.
For the life of me, all I can accomplish is a very low-volume sound that changes not a whit not matter what numbers, flags, switches, and tantrums I throw. (WAHHHH!!)
On the same note, I need it be triggered "OnSetupStart", but found the only way I could make this happen correctly was by triggering it "31 seconds AFTER OnSetupStart", ie Hammer for some reason thinks the "waiting for players" phase is also SetupStart- ARG!
Losing hair quickly here. Help would be much appreciated. And very likely save my computers life...viciously punting it out a window is looking more and more inviting...
:cursing:
My goal is a simple, simple, sound- just the announcer voice saying, inside a spawn the red spawn room, "Defend the Flag!" and vice versa in blue.
For the life of me, all I can accomplish is a very low-volume sound that changes not a whit not matter what numbers, flags, switches, and tantrums I throw. (WAHHHH!!)
On the same note, I need it be triggered "OnSetupStart", but found the only way I could make this happen correctly was by triggering it "31 seconds AFTER OnSetupStart", ie Hammer for some reason thinks the "waiting for players" phase is also SetupStart- ARG!
Losing hair quickly here. Help would be much appreciated. And very likely save my computers life...viciously punting it out a window is looking more and more inviting...
:cursing: