Altus

Discussion in 'Map Factory' started by Botervloot, Oct 31, 2009.

  1. Botervloot

    Botervloot L1: Registered

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    Hi,


    You've probably never seen me before, maybe on FP (G-foxisus) and I'm new to TF2 mapping. I've never actually released anything, though I'm going to change that, by making a decent PL map.

    I only have part of the BLU spawn, and I think I'll be working on this one for quite some time. Hopefully, it will be worth it.


    I'm basicly making this thread to get commented on, what I'm doing right or wrong. Don't expect to see a lot of progress, I'm working on one speed: My speed.


    This is the story so far:

    I'm looking for modellers, who can model me 1 thing: An eagles nest. If you're interested, please reply!


    Thanks for reading :thumbup1:
     
    Last edited: Nov 1, 2009
  2. Lancey

    aa Lancey Currently On: ?????

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    Screenshots.
     
  3. Firest0rm

    Firest0rm L4: Comfortable Member

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    yeah, screenshots would be good
    also, map names aren't supposed to be capitalized, are they?
     
  4. Psy

    aa Psy The Imp Queen

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    Capitals in map names causes servers to crash.
     
  5. Nutomic

    Nutomic L11: Posh Member

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    And dont forget to do some playtesting, that can never be bad ;)

    [ame="http://forums.tf2maps.net/forumdisplay.php?f=35"]http://forums.tf2maps.net/forumdisplay.php?f=35[/ame]
     
  6. Botervloot

    Botervloot L1: Registered

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    I've got a few. Ripped from the FP Map Pimpage thread:
    [​IMG]

    [​IMG]
    Cart comes along every 20 seconds

    [​IMG]


    Not much actual gameplay. More scenery.

    I'm making gameplay atm. And most of it has been edited, these are like, a month old. But give you an impression.


    And it's still too "Fresh". Once I've finished the first stage, I would like it on the "map testing rotation".
     
    Last edited: Oct 31, 2009
  7. Nutomic

    Nutomic L11: Posh Member

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    The floor on the first pic is too empty, and the lighting is a little bit boring, but textures and models are excellent :)
     
  8. Dr. ROCKZO

    Dr. ROCKZO L8: Fancy Shmancy Member

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    Nutomic, if that floor is for gameplay, it's fine. Maybe add some hazard tape somewhere but otherwise, it's a good clean area, I lke the dark lighting too.
     
  9. nik

    nik L12: Fabulous Member

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    at the end, depending on who wins, make an animation showing the rocket of the winning team landing on the moon, only to find...

    A SECRET BASE.

    where they find piles of recordings of the announcer and discover aliens are just playing back her voice to them.

    creepy.
     
  10. Dr. ROCKZO

    Dr. ROCKZO L8: Fancy Shmancy Member

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    Or, the other team. D:

    Snape kills Dumbledore
     
  11. Acumen

    aa Acumen Annoyer

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    the first two shots are sososomeh, but the last one is really nice, imo ! nice feel of detail and structure there ! keep on going !
     
  12. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    Okay i have to say im jealous at you grr :)
     
  13. Botervloot

    Botervloot L1: Registered

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    Lot's of postive reactions! :)

    The BLU spawn is INSIDE the secret base, so you'll have a clean view of the rocket silo itself. I'll also add some creepy labs, and a missle controle room. Just for scenery. And the lighting in that third picture has been made a lot brighter, because I've made a few adjustments to the lighting.

    I'm also making something "spectacular" in the main BLU spawn (rocket silo) and the main Red spawn (3th stage, secret).


    Maybe I'm a bit sceptic about my work, I'm still tweaking the spawn, even though it's finished.


    I'm going to try and post some more pictures later tonight.
     
    Last edited: Nov 1, 2009
  14. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    Omg 3th thats greater than 3rd.
    If you think im grammer mickying im not 3th is a real word.
     
  15. Botervloot

    Botervloot L1: Registered

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    I'm not an English born, and I don't have grammar check ;)
     
  16. Botervloot

    Botervloot L1: Registered

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    Did some more work on the outside area.

    It's a small bunker, that could be useful for engineers (teleporters).

    [​IMG]

    [​IMG]

    [​IMG]

    Anyone know how I can make the entrance side (right, first picture) more interesting?


    And I'm aware of the blackish borders on the displacements, and the bloom overload.
     
    Last edited: Nov 1, 2009
  17. Botervloot

    Botervloot L1: Registered

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    Mini Bump

    Done for today:

    [​IMG]

    [​IMG]

    [​IMG]

    Made the side a bit more interesting.



    Comment, discuss.
     
  18. Lancey

    aa Lancey Currently On: ?????

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    That HDR is way too bright.
     
  19. Botervloot

    Botervloot L1: Registered

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    I know this.

    I said that in a post before.