Aligning textures?

Discussion in 'Mapping Questions & Discussion' started by magic646, Mar 12, 2011.

  1. magic646

    magic646 L1: Registered

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    So i am mapping my map out with all dev textures, and the lines are not matching up on the different brushes. I know this might not matter but is there a way get all the lines on the dev textures to line up on all the different brushes in the map.

    thanks
     
  2. Jeremy

    Jeremy L11: Posh Member

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    Use the face editor tool and click on the "B" and "L" buttons on the right of the window. This aligns your textures towards the left and down.
     
  3. Seba

    aa Seba DR. BIG FUCKER, PHD

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    Also, turning off :texlock: and :texlockscale: will make sure that every texture on a newly made brush will be aligned to World, at default scale, and with 0,0 offset.
     
  4. tyler

    aa tyler snail prince, master of a ruined tower

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    If you ever have weird things you want to align, like a stick, select a face that is aligned right and then hold alt and click on another face. This aligns whatever you click with the selected face. Don't do that for everything though.
     
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