MVM Akure RC1

An MvM map set in Iceland

  1. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
  2. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
  3. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
    - Lowered front hold
    - Redesigned front hut to remove forward lip
    - Added a ramp up to the front hold
    - Raised fencing on front hold
    - 1st Building adjusted to fit

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  4. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
    • Cliff ground raised slightly
    • Fixed Cliff nav being weird
    • Added a platform at flank building
    • Smoothed out tank turns at front
    • Removed unnecessary nav blockers at front hold
    • Adjusted Engiebot nests at front
    • Adjusted Sniper-bot hints at front
    • 1st Lobby Balcony covered up
    • 2nd Lobby to 3rd Lobby hold adjusted
    • The Engineer is here
    • Added an extension to 2nd Lobby to semi-obstruct a sightline
    • 3rd Lobby shrunken down
    • Hatch shrunken down
    • Left wall of Hatch extended
    • Added the mystical forward upgrade station
    • Implemented after-round voice responses from players. Prefab by @Fillmore
    • And a loving relationship

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  5. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
    • Fixed some nav near front
    • Minor artpass to get a feel for theming at the front
    • Added vaccinator tank support
    • Relationship grown
    • Made the forward upgrade station functional
    • Further tank path smoothing

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  6. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
  7. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
  8. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
  9. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
  10. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
  11. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
  12. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
    • Bots should now follow paths cleanly
    • Some detailing changes on geometry
    • Lighting brightened at hatch
    • Wall added to mid
    • Front drop down made into displacements
    • Fixed tank door not opening
    • Skybox culling adjusted
    • OOB buildings extended
    • Added more cubemaps

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  13. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
    • Map is now "fully detailed." AKA there shouldn't be any visible dev textures. Interior areas are still rough and need a thorough sweep.
    • Bomb lanes should now work flawlessly????
    • Added a ramp right outside of the hatch to ease movement
    • Added soundscapes, pretty quiet right now
    • It's midnight and I've taken my meds I need to go to bed

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  14. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
    • Further detailing
    • Optimization work
    • Fixed tank door opening the red spawn door instead
    • Fixed case of sentry busters self-detonating
    • Fog is now two-stage, darker indoors, lighter outdoors.
    • Fixed messy cubemap
    I'll probably start actually working on missions for this now, big ups to Crinitus and Botrot for supplying missions thus far for testing.

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  15. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
    • More detail refinements
    • Fixed some reverse-culled surfaces from z-fighting with decals and on brush cuts
    • Added Thermal Thunder, an advanced mission that is very WIP

    Working on this map makes me happy

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  16. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
  17. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
  18. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
  19. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
  20. Startacker!

    aa Startacker! Dissociating in the Five Guy’s backroom

    Messages:
    592
    Positive Ratings:
    932
    • Added support for tanks that spawn on the cliff
    • Various detail enhancements to geometry
    • Updated mission maker file to cover upgrade station entities
    • Clipped railings to make clipping more consistent and to save myself the trouble of any headaches later on
    • Made lighting in pipe room darker and changed texture of the door
    • Navigation updated to cover all major areas consistently

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