Adding a Custom Prop

Discussion in 'Mapping Questions & Discussion' started by PC's_Frank, Feb 10, 2015.

  1. PC's_Frank

    PC's_Frank L4: Comfortable Member

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    I recently began making a custom prop for my payload map. The map itself calls for a hollowed out rocket, and I figured my makeshift combination of brushwork and a model could not suffice indefinitely. So, I edited a rocket model in Blender, as seen in the accompanying screenshot, and then I exported it to my desktop as a dmx and a smd. The problem is, I'm not sure where to go from here. How can I convert one of these files into a .mdl? Also, does it seem as though I have missed a step?

    EDIT: OK I just realized I can't get the image of the model in blender to show up. I am working on it. Sorry about that.


    [​IMG]
     
    Last edited: Feb 10, 2015
  2. wareya

    wareya L7: Fancy Member

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    • Thanks Thanks x 1
  3. PC's_Frank

    PC's_Frank L4: Comfortable Member

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    Thank you for that. Unfortunately, the model still only exports as a dmx even when I tell it to export as an smd.
     
  4. PC's_Frank

    PC's_Frank L4: Comfortable Member

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    I'm afraid that now when I export an SMD, nothing is exported. It only gives me this error.

    [​IMG]
     
  5. hutty

    aa hutty

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    are you using the correct version of blender for the exporter

    blender has a bad habit of breaking plugins every few versions ... and its not unusual to find a plugin that only works on version 2.6.5 or something

    fortunately it isn't hard to download older blender versions (and most of the new features don't touch the modeling your doing ... so you don't have to worry about relearning stuff)
     
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  6. PC's_Frank

    PC's_Frank L4: Comfortable Member

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    I'm not sure, I'll have to double check when I get home tonight. I'll post it as soon as I am able.
     
  7. PC's_Frank

    PC's_Frank L4: Comfortable Member

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    Wait, I just took a look at the screenshot I posted above. Looks like the Blender I'm using is version 2.69.
     
  8. PC's_Frank

    PC's_Frank L4: Comfortable Member

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    Yep, as far as I can tell it is version 2.69. I'm going to look for an older version.
     
  9. Beetle

    Beetle L9: Fashionable Member

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    Everything must have a material applied to it for it to export correctly too (also, you'll definitely want smd and not dmx)

    and when you do finally get the smd to export, changing it into a mdl requires GUIStudioMDL.exe (or the equivalent, that's just what I use)