Can't wait to see this map when it's done, i absolutely loved playing this map yesterday. It's very unique. Some critic though. First time its very confusing to find around the map, maybe add some arrow signs. Also i don't think you need a different spawn every time you capture an objective, it only helps the team that has the most objectives. The map is small enough already to easily get to your destination and the defending team can't push back when enemies comes at rapid numbers. Also you got some complains about sniping from each last point, but i don't see it as an issue, but something unique. You have already blocked off the last point, so you can't be sniped from it. There's also another route to take in case the snipers become an issue, which they shouldn't because the sniping spot isn't that efficient. Also you missed out on a cool engineer spot by clipping the roof on the first spawns. Otherwise, cool map, cant wait to see it in its final.