Accurate Collision Meshes

Portalboat

L1: Registered
Jul 17, 2010
44
1
I need a pretty accurate collision mesh for my model, because it's possible for the player to stand right on top of it. So I basically divided up the model (separate primitives for the main gear part and the teeth), but it gets simplified to this:

2j26pf9.png


How can I fix this?