ABS Resource pack prefab doesnt work

Discussion in 'Mapping Questions & Discussion' started by juicy lime, Mar 15, 2020.

  1. juicy lime

    juicy lime L1: Registered

    Messages:
    6
    Positive Ratings:
    0
    I wanted to make a multistage payload map but when I tested the payload logic, which I copy and pasted from the gametype library from the ABS Mapping Resource pack, the round just ended after the very first point was captured. I tried messing with the In- and Outputs of the point and the path_tracks but none of the In- and Outputs had something to do with ending the round. So far that map is the first one I am completely committed to so I really want to fix this problem. I appreciate every tip of advice in the future