ABS Resource pack 5cp?

Discussion in 'Mapping Questions & Discussion' started by Whated, Oct 9, 2010.

  1. Whated

    Whated L2: Junior Member

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    Simple question, is it possible to just delete the two last cp´s and add the 3 cp´s to the map whit entities, and it would work?
    Everything good.
    -Whated
     
  2. Wilson

    aa Wilson Burial by Sleep

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    With some changes to ents, yes.
     
  3. Beetle

    Beetle L9: Fashionable Member

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    None of his gameplay prefabs are set in stone. Its just a matter of editting the outputs. For instance, for your example you would need to take out the last CP of each RED and BLU and edit the next ones in line to mimic what the ones you just deleted did.
     
  4. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Without looking at the entities, I'd be inclined to say that it would work completely just by deleting the end points. 5cp is one of the simplest setups in which most of the logic is handled directly by the game code with little mapper adjustment. Just try it and then post if a problem shows up.