So here is my idea: Medieval payload, pl_troy. Basically, it's a multi-stage payload map with medieval mode on, and the payload cart is replaced with a trojan horse thats not scaled down! The horse would have a slower move speed though. 1st stage: up the beaches and through a forest on the way to Troy. RED must defend but on this stage BLU will have an advantage on purpose. 2nd stage: The gates of troy! The horse would have to be pushed right up to the gates and stay there, if no-one pushes it it will go backwards! But as long as the horse is pushed up against the gate the gate will open slowly. Final stage: Through the city, this part is most treacherous as there is alot of hiding places for a RED ambush to ruin BLU's offense, and some houses can be entered and used by huntsman snipers to shoot down on enemies! The end of this stage is at the palace of the king of Troy (can't remember the name) and once reached by the horse will win the round for BLU. It will be complex, but hopefully possible. What does y'all think? Do you have any ideas?