A Week in the Life of the TF2 Team

Apr 19, 2009
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missing.jpg

It's been a busy week for the Team Fortress team. That's right: the police are here again. We're on a first name basis with them, the fire department and the nasal extraction emergency response team at Overlake Hospital by now, so it was like meeting with old friends.

Anyway, seems like a Team Fortress staffer went missing this week, so they need to poke around the office a bit and see if they can find out where he went. While I was poking around the missing staffer's PC looking for evidence to erase, I stumbled on a game production diary it looked like he'd been writing, and figured why not throw it up on the TF blog? Enjoy!

MONDAY, APRIL 5th, 2010
My first day at Valve working with the Team Fortress 2 team. Pretty excited! TF2 is my all-time favorite game, and I just know I'm due for big things here.

Robin Walker showed me around the office and explained that Valve has a "flat management" style, meaning that nobody's in charge of anybody.

"And I'm the MOST not in charge of everybody," he said, cocking a thumb at himself. "I fired everybody at the company once. I could fire you and not even break a sweat."

I laughed at this, then looked around and saw everybody else not laughing. I trailed off.

"He really did fire everybody," Corey Peters said.

"Then he bought a horse," Dario Casali added.

Robin laughed warmly at these memories as he fed sugar cubes to his horse. "This is your desk," he added. He didn't point anywhere or look at anything besides the horse.

"The horse is my desk," I said for clarification. Robin looked at me like I was some kind of idiot, then pointed to a tiny desk under the horse.

All in a all, a big first day. Pretty sure I'll fit in fine around here. Robin's already given me a nickname: Big Face. Wasn't sure what that meant. Robin explained that I had a big face, in his estimation.

Also, note to self: buy a hat. I seem to be the only person not wearing one.

TUESDAY, APRIL 6th, 2010
Noticed that everyone's wearing different hats than they were yesterday. Robin asked where my hat was. I said I didn't have one yet. Got really quiet in the office all of a sudden. I added that I'd probably buy one this weekend. Could be wrong, but I swear I heard someone whisper "terrorist."

Big team meeting today. I came prepared. I've been programming a playable demo version of TF2 with an entirely new tenth class. I had to teach myself programming, modeling, level design, character design and about twenty other skills, but I think the results speak for themselves. Everybody took a crack at playing it.

"This is pretty balanced gameplay," admitted Robin.

"I like how we haven't found any hats yet," said Brandon Reinhart. "It sets up the suspense better. I'm all, 'When am I going to find a hat already?'" Everyone laughed.

"I hope it's soon, I can't wait much longer," said Corey Peters. "Look how stupid this tenth class's bare head looks!" More big laughs.

"Actually, there aren't any hats in this demo," I said, chuckling. Deathly silence. Then everybody got up at once and stopped playing. Eric Smith got really mad and threw his keyboard through a wall, then stormed out and went home. Robin asked to speak to me privately.

"I don't think you're applying yourself enough," he said.

"But I invented an entirely new class from scratch," I said, feeling my face get hot.

"Yeah, that's really, really..." he trailed off, so bored with the sentence he didn't bother to finish it. "Look, maybe you should read this. You know--help you get into the 'Team Fortress' mindset."

He slid over a well-worn game design manual. I leafed through it. It wasn't a game design manual, it was a coffee table-sized book of women wearing hats.

Mistaking my confusion for interest, Robin excitedly pulled his chair over to me, and looked over my shoulder. "Would you look at that hat," he whispered, pointing to a lady in a wide-brimmed hat. "Gorgeous."

"Are you crying?" I asked, because that's sure what it looked like he was doing.

"What? No. I just had something in my eye."

"Okay," I said. It was pretty easy to see what he had in his eye, though. Tears.

Robin suddenly jumped up and took everybody hat shopping. I tried working in the empty office for a while, then decided to just go home.

WEDNESDAY, APRIL 7th, 2010
All work suspended so the TF2 team could spend the morning modeling their hats. Brandon Reinhart won Best in Show for his calfskin sombrero. (I thought it looked ridiculous.)

After lunch it was back to work, and Robin outlined the next six months of objectives for the team. I noticed the word "hat" coming up a lot. Like in all the objectives, for instance. And a couple of times, it looked like he got distracted and just wrote "hat".

"Question in the back?" said Robin, pointing to my outstretched arm.

"Yeah," I said. "What the hell is wrong with you people?" Twenty-odd faces turned to me. "You could be designing anything you want! You could be coming up with new levels and game modes and weapons and--and--and all you do is sit around making hats!"

A hushed silence. I started to think I might have gotten through to some of them. Brandon Reinhart, especially, looked at me with a newfound sense of wonder.

"You know, guys," said Brandon, "the new guy would make a great hat if we hollowed him out."

Nods of agreement. Then, as one, they leapt up and advanced on me.

I woke up in a janitorial closet. I guess this is some hazing ritual on the new guy. I want to believe that, anyway. But now I'm starting to wonder if Brandon's sombrero was calfskin after all.

Hmm. Actually, now I remember this guy. Brandon, you might want to hide that beret for a few days until the police leave.
http://tf2.com/post.php?id=3692&p=1
 

Pooluke41

L5: Dapper Member
Feb 24, 2010
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I read that twice and still, How is this the Engie update..
 

Micnax

Back from the dead (again)
aa
Apr 25, 2009
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"Then he bought a horse," Dario Casali added.
Heh
"The horse is my desk," I said for clarification. Robin looked at me like I was some kind of idiot, then pointed to a tiny desk under the horse.
Hehehehe
Also, note to self: buy a hat. I seem to be the only person not wearing one.
Dammit Robin, your hilarity is making me lose focus on that DAMN ENGINEER UPDATE

hajwX5CNfqsk10iyCVUV8z8Bo1_250.gif
 
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eyefork

L3: Member
Oct 27, 2008
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From the endlessly entertaining Steam forums:
Not tf2 related.

If it this was the "valve blog" it might fit sort of.


As such they wasted untold minuts/hours making up, proof reading, editing a blog update for tf2 during an obviously "important" tf2 time (a time where people regularly check to see if there is a engineer update) that is completely irrelevant.


Sure do this once in a while, if they updated the blog more regularly sure that would be fine, but as of now it was just rude "shrugs"
 

lana

Currently On: ?????
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Sep 28, 2009
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Yeah those idiots could do anything they want, but they're too busy designing blog posts!
 
Nov 14, 2009
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Ellis: I like harwzes

Nick: Hey, Ellis, have you ever eaten horse meat? Its pretty good!

Ellis: Nick, Harwzes are for ridin' not for eatin'!
 
Nov 14, 2009
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Holy SH!(@&(!*&@(*&T!

What Spoon (on the milk cartoon)

What Spoon|

No| What spo

No Hat| W SPO

No Hat Swop| -

No Hat Swop= No Hat Swap

No Hat Swap= NO TRADING

or no trading hats?
 
Mar 23, 2010
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oh blog writers. marry me.
 

Nineaxis

Quack Doctor
aa
May 19, 2008
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I think Valve condensed every TF2-related topic of perpetual complaint in a single blog post. If only it involved "cry some more" and needing dispensers...