Ok here's the scenerio.. in my map there is a pond.. I've made prop fish models for the pond They are animated with 2 animations .. idle is a slow swiming motionless.. and moving animation is a fast swimming animation ( like a fish swimming away ). Now what I'd like to do... Is have it so if a player enters the pond, and goes near a fish thats standing still.. The Fish prop model will swim away from the player over to a spot further away from them... So Ideally you'd like for Player "touches" Area A, Fish prop in area A Moves to Area B using the SWIM animation... Then if player enters area B , fish moves back to Area A... ( or perhapse multiple potential areas for the fish model to move to.) Something along those lines... if anyone knows what'd be involved in this, or has a better idea please let me know,.