A somewhat crazy, cross-game idea

Discussion in 'Mapping Questions & Discussion' started by Tapp, Nov 18, 2009.

  1. Tapp

    Tapp L10: Glamorous Member

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    Now I know that this has very little to do with tf2 specifically, but it has a lot to do with hammer. Recently a friend of mine showed me nexuiz, and I noticed the lack of good custom maps, despite the fact that it had one of the best free-form movement systems since N. I noticed that the maps were bsp files, and that got me thinking. They also use info_player_start, and one could create the other corresponding entities, so would it be possibly to make nexuiz maps in hammer? And more importantly, what features would work and which wouldn't? I don't plan to use tf2 content btw, so I'll keep it legal.
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    depends more on the BSP format and what lumps are used for what than the entities.
  3. FiLi

    FiLi L4: Comfortable Member

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    Yeah because like games like half life or team fortress classic use info_player_start but they cant be made into newer engine maps.