I had this idea a few months ago while I was thinking about the problems in the current way valve has gone about TC maps, and I think I've figured out a way to help it. I figured that to prevent both teams from turtling in their bases, each round could be 3 caps instead of only 2, with a neutral point in the middle, and other bases around it. There are many possibilities for different arrangements here. Here's a picture: What do you guys think? Potential pitfalls? Suggestions on how stalemates/timing should work?