a map needs to be made like this

Discussion in 'Mapping Questions & Discussion' started by poopster101, Feb 19, 2008.

  1. poopster101

    poopster101 L4: Comfortable Member

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    [​IMG]
     
  2. Scotland Tom

    Scotland Tom L6: Sharp Member

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    Ha ha! I sniped you!

    Ha ha! I sniped you again!

    What was that? Did you shoot at me? Well it didn't work because I sniped you! :)
     
  3. jamin620

    jamin620 L1: Registered

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    Im not sure who would have a bigger advantage: demos or snipers.
     
  4. Armadillo of Doom

    aa Armadillo of Doom Group Founder, Lover of Pie

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    This is like a picture perfect replica of The Lost Coast. Still, would be nice to get something a little more scenic.
     
  5. Dox

    Dox L8: Fancy Shmancy Member

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    would that many displacements turn a falcon northwest pc into butter?

    would look awesome though.
     
  6. YM

    aa YM LVL100 YM

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    not if it was butter...

    having bazillions of displacements wont put huge strain on a pc, just the mapper. Displacements are very easy for the engine to render. so from that point of view its very posible.

    About snipers... If you have a sniper friendly looking map like this one is suggested to be carefull considerations can be made to make sure it isnt that sniper friendly.

    Done by an experienced mapper who can take the time to impliment some sniper handicaps so that snipers are used in the proper proportions would make this an excelent looking map.

    Vertical gameplay: sucks
    Reason: players dont look up or down. They said in portal how hard it was to get players to look up for spots to fling from... For this reason most players will probably get pissed off at how enemies above them or a long distance from the cliff on the ground are able to shoot them whilst they can't seem to see them.

    Having said that, an esperienced mapper could use various techniques to minimise the frustration of having to go straight up.
     
  7. shpladoink

    shpladoink L3: Member

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    The only effective sniper handicap for a map like that would be to put smiley face stickers over everyone's scope.
     
  8. poopster101

    poopster101 L4: Comfortable Member

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    taking in what everyone said
    it would be easiest to disable snipers in the server
    but that can be kinda of dumb sometimes
    still it would look super sick as a map
     
  9. Icemapstryka

    Icemapstryka Guest

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    What's a displacement?
     
  10. Shmitz

    aa Shmitz Old Hat

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    Ignoring the thought of making it the main map, that would be badass for a skybox.
     
  11. Scotland Tom

    Scotland Tom L6: Sharp Member

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  12. Brandished

    Brandished L5: Dapper Member

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    Lol, same thought popped into my mind when I looked at it. The resemblance is striking.

    d2_lostcoast

    [​IMG]



    I have seen one map for TF2 that has a layout similar to this.
    It was still in the alpha stage when I was playing it on apex's server.
    There's a logo for mine-dog.net in it, I don't know who the actual mapper is.

    ctf_bridgetoofar_a5
    [​IMG]
     
  13. YM

    aa YM LVL100 YM

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    shmitz - yep, it sure would. and thinking about lost coast.... It worked because most of the gameplay was on the cliff and at the top, if you could minimise the mount spent on the ground it would be a pretty nice map imo
     
  14. Tony Shwiztana

    Tony Shwiztana L1: Registered

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    agreed, that would be a bad ass alpine skybox
     
  15. Bonafide

    Bonafide L6: Sharp Member

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    I cant really see an open vertical map like that working in TF2.
     
  16. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    make it a payload map youme!!
     
  17. Altaco

    Altaco L7: Fancy Member

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    It could work with the map being in the facility on top, with the other areas being scenery. That way you get all of the prettiness without the gameplay issues.
     
  18. III_Demon

    III_Demon L2: Junior Member

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    i'm working on an open, vertical, alpine payload map.

    we shall see if it sucks. =]
     
  19. YM

    aa YM LVL100 YM

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    Wow an 8 month bump, thats pretty epic, especially as theres nothing really new being said.....doh!
     
  20. Inqwel

    Inqwel L6: Sharp Member

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    Exactly the kind of thing that makes it do-able.

    EDIT: Oops, did not realize this was a necrothread.