So before I ever joined TF2 Maps, I played around with the hammer editor and came up with detailed design ideas on graph paper. One of those designs was a stone bridge with wooden railings and a wooden roof. It looked pretty good. But when I tried to make a map around it. It didn't go so well. These are screenshots of the last version of my very first map that I made in mid-2013. koth_riverbridge. Before you look at these, here are some things to know: I had no idea how to make displacements without crashing hammer at the time. So I just used carved brushes as scenery. I didn't know about func_detail. So every little wooden beam on the bridge is cutting visleaves. At least now I know how to make a playable map. Why am I showing you guys a cringe-worthy map? Well, honestly the only thing I remotely liked about it was the bridge. I still like it and might add a much better version in a future map. Does anyone else have an early map you've made that makes you cringe or physically ill when you look at it?